Now I'm not a gamer, I'm a writer. But Torment just might lure me into being a gamer, because it's really like a novel brought to life, and you're in it. It has a depth of character and worldbuilding that poses the kind of complex ethical questions that really turn my gears.
And the concept is killer.
What does one life matter?
"We're going to help you tell a story, and in the end you’ll have explored your answer to this question. You might decide that one life is the most important thing in the world, if it’s the right life. You might decide that a life means nothing, though Life itself has meaning. You might decide that Life has no value at all. We won’t force you toward a specific answer in your search. But we will force you to think."
What? This is a GAME? Holy fantasy fun, kittens.
You should watch this just for the kid who says "Months? For Writing?"
So, the game is cool. The art is gorgeous. My friend Adam is involved, so you know it will be awesome. The Kickstarter was open less than a day when they EXCEEDED their goal of almost a million dollars raised.
But exceeding the goal is good, because then my friend Adam gets a paying gig out of this that will support his family, so I'm all excited about that too.
The idea of using Kickstarter to fund something like this, something fan-driven, also excites the heck out of me. Indie authors of course have used Kickstarter before too, usually for smaller scale projects, like funding a hard-cover edition. But I'm in awe of the size of the project these folks are pulling together. And I'm wondering what other ways that indie authors can use this. To fund, say, artwork for a steampunk story. Or a graphic novel. Or perhaps even an indie-produced movie version of your favorite indie series about mindreaders and mindjackers. :)
But never mind that. For now... GO FUND ADAM'S AWESOME PROJECT.
I'm all about getting the novella prize that Adam is writing, but Torment may make a gamer out of me yet.